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Subject: Re: HW based Crafty

Author: Keith Evans

Date: 16:16:12 03/30/02

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On March 30, 2002 at 15:18:13, Slater Wold wrote:

>On March 30, 2002 at 08:46:40, Sune Fischer wrote:
>
>>On March 30, 2002 at 03:07:29, Slater Wold wrote:
>>
>>That sounds real exciting :)
>
>I hope so.  ;)
>
>>But do you think you can reach 10M nps by just hardware coding the movegen?
>>I think the eval() is what's holding Crafty from reaching those numbers.
>>I haven't profiled Crafty, but I wouldn't be surprised if the movegen is perhaps
>>only 10%.
>
>Every engine I have profiled move gen and move ordering account for 1/2 the
>program.  If we take away that half, we would double the speed of crafty.  So
>1.8M nps is now 3.6M nps.  10M was a guess, and a sloppy one at that.  :)
>

One question I have, that Hyatt could probably answer off the top of his head,
is what effect your move ordering will have on the effective branching factor of
Crafty. I assume that you'll be using a MVV/LVA approach? Which is different
that what Crafty does. This is something that needs to be considered.

Maybe I'm misunderstanding what you are actually going to do?

Regards,
Keith



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