Author: David Dory
Date: 00:09:36 04/06/02
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On April 06, 2002 at 01:52:18, Russell Reagan wrote: >I was sitting around the house tonight thinking about computer chess Well, that's dangerous, right there! <grin> I think it's all the factors you've mentioned, actually. Lots of trial and error, by smart people, will make for a smarter product, after a while. Due to the hugely repetitive nature of chess programs (just think of all the nodes that are searched, evaluated, etc.), finding even one small enhancement, can lead to larger than expected improvements. Those little improvements are the dickens to find, but they're like the Easter eggs the kids go hunting for - if they just keep looking, they'll find some! Way at the top end of chess computer improvements I'd have to list codesign, or the integration of special purpose hardware (like FPGA's), with fast general purpose computer PC hardware, and great software to make a very grand whole. I think Slater's go at codesign will be quite fascinating to follow. Dave
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