Author: K. Burcham
Date: 21:26:23 04/07/02
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On April 07, 2002 at 23:47:59, Russell Reagan wrote: >Given a game, are there any methods of analyzing the game for the purposes of >determining whether one of the players is a computer? I've heard people say that >ICC uses some method to detect cheating, but I can't really figure out how they >would do that, unless they just have a computer running many top programs and >try to find players who are consistently in line with the moves a particular >program plays. > >Any thoughts? > >Russell some sites have software to detect when a player is using the alt/tab keys. each player has a light that will flash off and on each time the alt/tab keys are used. i assume you know that this is how some move manually in fast games where there is no auto connection. some can move 45 to 55 moves in 3/0 games manually. this same software can be routed to an administrator that is online at the time. at ICC i think that GM get a free account. so all GM are known there by some id as a GM. all program accounts are supposed to be registered as a comp. if someone thinks they are going to go over there and sign up a new human account, and then with comp get very high rating quickly (which it will), they will know by this. also some will turn you in if they suspect comp play. i have played several human-comp games at servers. most of the time that i play a program, my eval will be steady close to 0 score. not all but most. when you play a human the score will fluctuate. even when i get a draw the score will fluctuate. not every game but most games. kburcham
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