Author: blass uri
Date: 08:44:36 07/14/98
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On July 14, 1998 at 11:05:59, Don Dailey wrote: >On July 13, 1998 at 18:46:11, Vincent Lejeune wrote: > >>On July 13, 1998 at 14:45:05, Don Dailey wrote: >> >>[many things cut...] >> >>>Having played a couple times in the Dutch computer chess >>>championships I can say that I am very favorable to shorter time >>>controls for computers. This also got strong support at the >>>last world championship. 40/2 is probably very close to ideal >>>for human performance, it's about the longest time control a >>>person can comfortably deal with in a single session and still >>>maintain close to optimal performance. But there is no magic >>>time control for computers. I see no reason in principle that >>>computers must match the same conditions. In fact, based on >>>my Dutch experiences and others too, I find something faster to >>>be highly desirable, it's less fatiguing, more interesting to >>>spectators and easy to operate with full attention. The Dutch >>>was Game in 90 minutes and that was NOT too fast, plenty of time >>>to talk relax and still play high quality games. I think this >>>would be a very positive improvement to the format and of course >>>it greatly facilitates playing more rounds without getting all >>>of us tired and cranky. >> >>I think the whole game palyed in x minutes is not a good think for a chess game >>because more the game goes and more the moves are played rapidly... >>Don't think that time controls like : 40Moves/90 min + 20Moves/30 min, then if >>the game is not finished stop it there and play all the unfinished games a day >>that is reserved for that ... So it's possible to play 2 games/day... >> >>Best regards ... > >I'm mainly making an argument for faster time controls. I like the >"fischer clock" arrangement personally, something like game in 60, >with 30 seconds added per move or something similar. > >- Don I prefer slower time control because I want to know what is the best program for correspondance analysis. Uri
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