Author: Vincent Diepeveen
Date: 11:25:59 04/13/02
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On April 13, 2002 at 09:20:59, Nick Wilson wrote: >Has any chess engine programmer looked at using the internet to create a >massively parallel chess engine? > >Deep Blue is 1000 times (or whatever) faster than Fritz, but if 10,000 or even >100,000 PCs could be harnessed, surely that processing power would be a killer? those 100k pc's will search just as effective like Deep Blue was. in reality a single cpu with a modern chessprogram is already much better. Searching deeper, and seeing especially positionally more AND having a better book too. >If every internet-connected chess player allowed spare processing power to be >used, or even if a large corporation let its entire 10,000PCs be used overnight, >then surely even the might of Deep Blue would be put in the shade... > >Ok, the task of managing all that would be <ahem> tricky... maybe an engine >working that way could only work on tournament time limits. > >Is this realistic? Anyone tried it on a smaller scale? > >I know in the UK, there was a screen saver that used 'spare' processing power to >scan extra-terrestrial radio signals, and transmitted findings back via the >internet. But this is obviously a far simpler exercise than playing chess..
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