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Subject: Re: A faster engine than Deep Blue?

Author: Vincent Diepeveen

Date: 11:25:59 04/13/02

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On April 13, 2002 at 09:20:59, Nick Wilson wrote:

>Has any chess engine programmer looked at using the internet to create a
>massively parallel chess engine?
>
>Deep Blue is 1000 times (or whatever) faster than Fritz, but if 10,000 or even
>100,000 PCs could be harnessed, surely that processing power would be a killer?

those 100k pc's will search just as effective like Deep Blue was.

in reality a single cpu with a modern chessprogram is already much
better. Searching deeper, and seeing especially positionally more
AND having a better book too.



>If every internet-connected chess player allowed spare processing power to be
>used, or even if a large corporation let its entire 10,000PCs be used overnight,
>then surely even the might of Deep Blue would be put in the shade...
>
>Ok, the task of managing all that would be <ahem> tricky... maybe an engine
>working that way could only work on tournament time limits.
>
>Is this realistic? Anyone tried it on a smaller scale?
>
>I know in the UK, there was a screen saver that used 'spare' processing power to
>scan extra-terrestrial radio signals, and transmitted findings back via the
>internet. But this is obviously a far simpler exercise than playing chess..



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