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Subject: Nice anti-comp crush!

Author: Stephen A. Boak

Date: 13:59:51 04/14/02

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On April 14, 2002 at 16:45:09, Thomas Lagershausen wrote:

>On April 14, 2002 at 16:27:08, Stephen A. Boak wrote:
>
>>On April 14, 2002 at 16:16:57, Vincent Lejeune wrote:
>>
>>>[Event "?"]
>>>[Site "?"]
>>>[Date "????.??.??"]
>>>[Round "?"]
>>>[White "GM Smirin"]
>>>[Black "Deep Shredder"]
>>>[Result "1-0"]
>>>[ECO "A22"]
>>>[Annotator "Frederic"]
>>>[PlyCount "48"]
>>>
>>>1. c4 e5 2. Nc3 Nf6 3. g3 Bb4 4. Bg2 O-O 5. e4 Bxc3 6. bxc3 d6 7. Ne2 Bg4 8. f3
>>>Be6 9. d3 {Time: 57:13 - 57:13} 9... c5 {
>>>Jeremia: The open b-line is good for White} 10. O-O h6 11. h3 a6 12. a4 {
>>>Dual Pentium Intel 1 GHz 750 MB RAM. Time 53:07 - 55:32} 12... b6 13. f4 Nc6
>>>14. f5 Bd7 15. g4 {Time 52:04 - 53:09} 15... Qc7 {
>>>A typical anti-computer crush, people think}
>
>The annotator repeats the nonsense of people who knows nothing about the
>Botwinnik-system.This moves had been played in masterchess  thousands of times
>before computer have been learning to play chess.It would be grad to hear never
>more this nonsense.
>
>TL

hi TL,
What specific nonsense are you referring to?

If 'A typical anti-computer crush' is what you call nonsense, I disagree.

If the opening, positions, applicable plans & tactics have been known to GMs for
a long time, then this is exactly a typical anti-computer crush--based on
steering the computer into a series of positions where it has no clue about what
is going on!

Great job by Smirin for his 'steering', even if he already knew where he was
going!  That's chess!

--Steve



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