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Subject: Re: An unpredicted hush falls over the Comps_R_GMs assembly hall.!!!!!!!!!!!

Author: Roy Eassa

Date: 15:39:08 04/14/02

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On April 14, 2002 at 17:39:35, martin fierz wrote:

>i don't think it's the 100 elo difference to gulko. it's "be prepared". look at
>gulko playing as white: he typically just hoovered the board to get a draw -
>"get the queens off ASAP", and in his comments he explained that this had been
>his aim. most anticomp games where comps look *really* stupid are with queens
>on, with a closed position where the human moves everything towards the enemy
>king and the comp sees it too late. this game is a great example. another good
>example is one of the two white games of van wely-rebel (ive forgotten which -
>not the one with the long ending), where van wely wins a pawn after about 18
>moves. gulko was not prepared for playing against computers - according to his
>own words, which many here don't seem to believe. i believe it - his games show
>that he didnt know the most effective anticomp strategy.
>what i think will be really interesting is to see how smirin will do as black -
>van wely and gulko were doing relatively much worse as black...
>i also think that the financial incentive for smirin is a very important factor,
>because this is what makes that he is well-prepared. and i think this game shows
>he is prepared :-)
>


The theory that GMs can and will play better against computers than they have in
the past lives on!

This game was a perfect example of the type of anti-computer strategy that does
NOT involve locking up the pawn structure and hoping for a draw (as
characterized by some).

Very few human GMs as Black would have fallen for this attack (they might have
lost to Smirin anyway, but not this way).

IMHO.



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