Author: Vincent Diepeveen
Date: 05:29:09 04/15/02
Go up one level in this thread
On April 15, 2002 at 08:25:10, Uri Blass wrote: >On April 15, 2002 at 08:06:44, Vincent Diepeveen wrote: > >>On April 14, 2002 at 16:33:09, Kurt Utzinger wrote: >> >>>On April 14, 2002 at 16:22:32, Vincent Diepeveen wrote: >>> >>>Games are engine-matches under the Fritz6-GUI, ponder=off. >>>Time control: 60/120' + 30/60' + 30' so 2 min/move. >>> >>>Kurt >> >>wrong each program loses 50% of the system time to the other >>guy so it's practical 1 minute a move. > >No >ponder=off means 2 minutes a move. > >It is not the same as ponder=on 2 minutes a move but it is slower time control >than ponder=on 1 minute a move. > >Uri regardless of speedup you get out of permanent brain, it is easy to see that i can't get 100% system time in the time of my opponent, so practical spoken that's 50% less system time a move than if 1 program has full processign power at a computer at 2 minutes a move. 2 minutes / 2 = 1 minute a move.
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