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Subject: Re: Smirin vs. Shredder - a question

Author: martin fierz

Date: 13:21:55 04/15/02

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On April 15, 2002 at 12:50:56, Sune Fischer wrote:

>On April 15, 2002 at 08:17:04, Claudio A. Amorim wrote:
>
>>So, are these the programs supposed to play at a 2700 level? Sure, they win many
>>games against strong humans, but... Where is their chess competency? Shredder´s
>>errors against Smirin were so elementary that they would not fit well in a
>>strong club player´s blitz game.
>
>I looks so easy when done by a master, and programs do in general tend to be
>very passive IMO.
>But even though I know most programs has these weaknesses I am not able to
>exploit them, and I think that goes for about 99% of all chessplayers.
>
>I do believe that we could develop anti-computer strategies, but I also believe
>that the programmers could develop anti-anti-computer/anti-human strategies. It
>just hasn't been done on a large scale on either side yet.

ed schröder has invented something he calls "anti-GM-strategy". in other
programs, i read on this board, there are evaluation terms which go about like
this: "if there are 16 pawns on the board, give computer a penalty". most
computers would play 3...d5 instead of Bb4 as shredder did, because it leads to
a more open game. the books of the programs are made to choose lines which lead
to open games normally.
i would call this pretty large-scale on the program side...

aloha
  martin
>
>A match like this is good, it will expose the programs positional weaknesses and
>that is what the programmers need to fix it, I fear the programmers have been
>too focused on comp-comp matches for too long.
>
>-S.



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