Author: Mark Young
Date: 13:24:36 04/15/02
Go up one level in this thread
On April 15, 2002 at 15:06:47, Robert Hyatt wrote: >On April 15, 2002 at 14:30:58, Mark Young wrote: > >>> >>> >>>Show me a computer that _really_ attacks. I am not talking about just moving >>>pieces near the opponent's king, or sacrificing a piece for two pawns to get a >>>couple of open files. I mean a program that really knows how to attack, >>>period. With bishops on opposite corner from the king, clearing the diagonals, >>>etc. >>> >>>There just aren't any... >> >>Yes there is Bob....I don't know how you pull this stuff out of the air. >> >>Computers can and do attack, they use many "human" ideas in attacking. > >Computers basically attack by serendipity. Plus some simple knowledge about >open and half-open files around the opponent's king. But that is just a small >surface scratch in a large body of situations that are faced over the board. > >Just because a computer attacks in one game out of a hundred, does not mean >"that computer knows how to attack." _every_ computer has looked brilliant >here and there againg GM-level players. But those random samples are not >very common. Give it up Bob, First it's not any, now it is one in 100 games....Do I have to bore you by posting all the games.....to show just how dead wrong you are....You know I will do it, if that what you want. It's not "any", and its not "1 in 100"....let get some common sense here Bob...Computers are not winning 2 to 1 against GM players by serendipity alone. > > > >> >>Here is one recent example. >> >>Rebel Century 4.0 - GM Loek van Wely >> >> >>1. e4 e6 2. d4 d5 3. Nd2 Nc6 4. Ngf3 Nf6 5. e5 Nd7 6. Nb3 Be7 7. Bb5 Ncb8! >> >>Black can play a prophylactic move in a closed position. >> >>8. 0-0 b6 9. Qe2 a5 10. Be3 Ba6 >> >>Janosevic - Suetin, Titovo 1966 and Nicevski - Sofrevski, Skopje 1967 continued >>with the immediate 10... 0-0. >> >>11. a4 c6 12. Bxa6 Nxa6 13. Rfc1 >> >> >> >>White takes the initiative on the queenside. >> >>13...0-0 14. c4 dxc4 15. Rxc4 Ndb8 16. Nbd2 Nb4 17. Ne4 N8a6 18. Nfd2 Nc7 19. >>Qg4! >> >>The computer changes its strategy ! It plans an attack on the kingside. >> >>19...Kh8 20. Ra3 N4d5! >> >>The blockader in the centre assist in the defence of the kingside. >> >>21. Bg5 f6 22. exf6 gxf6 23. Rh3! >> >> >> >>23...Qe8 >> >>Avoids 23...fxg5?? 24. Qh5. >> >>24. Qh4 Rf7 25. Bh6 >> >>White has a slight advantage, but his bishop allows little progress. Black gets >>time for a counter-attack. >> >>25...b5 26. axb5 cxb5 27. Rc1 a4 28. Rg3!? >> >>Rebel keeps the pressure on the kingside. Better use of the mobility of white's >>pieces makes 28. Nc5! >> >>28...a3?! >> >>More solid is 28...Rc8 29. Nf3 Bf8. >> >>29. bxa3 Rxa3 30. Nf3!? >> >>The expected move is 30. Nb3, but Rebel further increases the pressure. >> >>30...b4? >> >>Correct is 30...Bf8! followed by exchange. >> >>31. Qh5! >> >> >> >>31...Rxf3!? >> >>Desperation. Black has lost a pawn after 31...Bf8 32. Ne5! Re7 33. Nxf6! Nxf6 >>34. Qxe8 Ncxe8 (34...Rxe8 35. Nf7 mate) 35. Bxf8. >> >>A great variation is 31...Ra7 32. Ne5! fxe5 33. Ng5! Bxg5 34. Qxg5 (Threatens >>Bg7+) 34...Nb5. The opening of the c-file allows the combination 35. Qg8+! >>(Stronger than 35. Qxe5+ Rf6) 35...Qxg8 36. Rxg8+ Kxg8 37. Rc8+ Rf8 38. Rxf8 >>mate ! >> >>32. gxf3! Bf8 33. Kh1! Re7 34. Rcg1 1-0 >> >>Rebel played incredibly strong. > > >yes it did...
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