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Subject: Re: Smirin vs. Shredder - a question

Author: Mark Young

Date: 13:24:36 04/15/02

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On April 15, 2002 at 15:06:47, Robert Hyatt wrote:

>On April 15, 2002 at 14:30:58, Mark Young wrote:
>
>>>
>>>
>>>Show me a computer that _really_ attacks.  I am not talking about just moving
>>>pieces near the opponent's king, or sacrificing a piece for two pawns to get a
>>>couple of open files.  I mean a program that really knows how to attack,
>>>period.  With bishops on opposite corner from the king, clearing the diagonals,
>>>etc.
>>>
>>>There just aren't any...
>>
>>Yes there is Bob....I don't know how you pull this stuff out of the air.
>>
>>Computers can and do attack, they use many "human" ideas in attacking.
>
>Computers basically attack by serendipity.  Plus some simple knowledge about
>open and half-open files around the opponent's king.  But that is just a small
>surface scratch in a large body of situations that are faced over the board.
>
>Just because a computer attacks in one game out of a hundred, does not mean
>"that computer knows how to attack."  _every_ computer has looked brilliant
>here and there againg GM-level players.  But those random samples are not
>very common.

Give it up Bob, First it's not any, now it is one in 100 games....Do I have to
bore you by posting all the games.....to show just how dead wrong you are....You
know I will do it, if that what you want. It's not "any", and its not "1 in
100"....let get some common sense here Bob...Computers are not winning 2 to 1
against GM players by serendipity alone.

>
>
>
>>
>>Here is one recent example.
>>
>>Rebel Century 4.0 - GM Loek  van Wely
>>
>>
>>1. e4 e6 2. d4 d5 3. Nd2 Nc6 4. Ngf3 Nf6 5. e5 Nd7 6. Nb3 Be7 7. Bb5 Ncb8!
>>
>>Black can play a prophylactic move in a closed position.
>>
>>8. 0-0 b6 9. Qe2 a5 10. Be3 Ba6
>>
>>Janosevic - Suetin, Titovo 1966 and Nicevski - Sofrevski, Skopje 1967 continued
>>with the immediate 10... 0-0.
>>
>>11. a4 c6 12. Bxa6 Nxa6 13. Rfc1
>>
>>
>>
>>White takes the initiative on the queenside.
>>
>>13...0-0 14. c4 dxc4 15. Rxc4 Ndb8 16. Nbd2 Nb4 17. Ne4 N8a6 18. Nfd2 Nc7 19.
>>Qg4!
>>
>>The computer changes its strategy ! It plans an attack on the kingside.
>>
>>19...Kh8 20. Ra3 N4d5!
>>
>>The blockader in the centre assist in the defence of the kingside.
>>
>>21. Bg5 f6 22. exf6 gxf6 23. Rh3!
>>
>>
>>
>>23...Qe8
>>
>>Avoids 23...fxg5?? 24. Qh5.
>>
>>24. Qh4 Rf7 25. Bh6
>>
>>White has a slight advantage, but his bishop allows little progress. Black gets
>>time for a counter-attack.
>>
>>25...b5 26. axb5 cxb5 27. Rc1 a4 28. Rg3!?
>>
>>Rebel keeps the pressure on the kingside. Better use of the mobility of white's
>>pieces makes 28. Nc5!
>>
>>28...a3?!
>>
>>More solid is 28...Rc8 29. Nf3 Bf8.
>>
>>29. bxa3 Rxa3 30. Nf3!?
>>
>>The expected move is 30. Nb3, but Rebel further increases the pressure.
>>
>>30...b4?
>>
>>Correct is 30...Bf8! followed by exchange.
>>
>>31. Qh5!
>>
>>
>>
>>31...Rxf3!?
>>
>>Desperation. Black has lost a pawn after 31...Bf8 32. Ne5! Re7 33. Nxf6! Nxf6
>>34. Qxe8 Ncxe8 (34...Rxe8 35. Nf7 mate) 35. Bxf8.
>>
>>A great variation is 31...Ra7 32. Ne5! fxe5 33. Ng5! Bxg5 34. Qxg5 (Threatens
>>Bg7+) 34...Nb5. The opening of the c-file allows the combination 35. Qg8+!
>>(Stronger than 35. Qxe5+ Rf6) 35...Qxg8 36. Rxg8+ Kxg8 37. Rc8+ Rf8 38. Rxf8
>>mate !
>>
>>32. gxf3! Bf8 33. Kh1! Re7 34. Rcg1 1-0
>>
>>Rebel played incredibly strong.
>
>
>yes it did...



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