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Subject: Re: Endgame position

Author: James T. Walker

Date: 18:17:47 04/15/02

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On April 15, 2002 at 20:27:02, J. Wesley Cleveland wrote:

>On April 15, 2002 at 11:30:36, James T. Walker wrote:
>
>>On April 14, 2002 at 12:38:46, Sune Larsson wrote:
>>
>>>On April 14, 2002 at 12:32:07, Roy Eassa wrote:
>>>
>>>>On April 14, 2002 at 09:02:37, Sune Larsson wrote:
>>>>
>>>>>
>>>>> [D]8/1P3kP1/2P5/2K5/5b2/2B2b2/8/8 w - - 0 75
>>>>>
>>>>>
>>>>> This is from the game Jurasek 2305 - Piza 2290, 1997.
>>>>> White can make no progress so the game was drawn here.
>>>>>
>>>>> Evals from some programs:
>>>>>
>>>>> Yace        +- 1.96   1.Kb6   Ply 17
>>>>> Junior7     +- 2.12   1.Bd4   Ply 22
>>>>> ShredderP   +- 2.61   1.Bf6   Ply 19
>>>>> CM Nextas   +- 2.66   1.Kb6   Ply 16
>>>>> Fritz 7     +- 3.25   1.Ba1   Ply 17
>>>>> CT 14       +- 3.98   1.Kb6   Ply 19
>>>>>
>>>>
>>>>
>>>>If the humans were only rated around 2300 and Fritz 7 is rated over 2650, then
>>>>Fritz's evaluation of +3.25 (or Tiger's eval of +3.98) must be correct and the
>>>>humans' evaluations of +0.00 (drawn) must be wrong.
>>>>
>>>>Surely weak humans of 2300 can't understand more about a position than mighty
>>>>machines of 2650+.
>>>>
>>>>Right?
>>>
>>>
>>> Right! ;-)
>>
>>I don't believe modern chess programs understand any positions.  Sometimes their
>>eval functions match what humans think is correct and they are said to
>>"understand" this position. ??  Most chess programs are written to play chess
>>and not correctly evaluate board positions.  That is they are designed to play
>>the best moves in literally any situation that arises.  Of course none can do
>>that perfectly.  If I had written any of the above mentioned programs I would
>>not concern myself with the "score".  I would only be concerned with the program
>>making the best move in that position.  The score is simply a means to decide
>>which move is the best.  The fact that they don't seem to agree on what is the
>>best move here may be the telling factor.  Maybe there is no "best move".  I
>>doubt that any of the programs would lose this position from either side against
>>a 2300 player.  That is more important than spitting out the exact score for the
>>position. (IMHO)
>>Jim
>
>The problem is when computers encounter positions like this in the search. They
>think it is won (or lost) and will steer toward (or avoid) it, possibly passing
>up a win (or losing).

That's a good point.  The problem is... there are literally millions of
positions like that.  You may fix 1 and lose 3 in the process.  Seems like
everything in life/chess is a compromise.  I think programmers try to get the
best overall settings they can.  There will always be positions like this.
Jim



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