Author: Chris Carson
Date: 06:07:04 04/17/02
Go up one level in this thread
On April 17, 2002 at 03:33:12, Uri Blass wrote: >On April 17, 2002 at 03:04:52, Terry McCracken wrote: > >>On April 17, 2002 at 01:31:51, Joe Little wrote: >> >>>On April 16, 2002 at 18:28:36, Otello Gnaramori wrote: >>> >>>>On April 16, 2002 at 17:19:13, martin fierz wrote: >>>>>a program which plays a game like shredder vs. >>>>>smirin is just not GM strength. it is 3000+ in tactics and 2000- in positional >>>>>play. >>>> >>>>I think that chess is made over 90% of tactics... so 2700+ is not an optimistic >>>>evaluation. >>>> >>>>Regards, >>>>Otello >>> >>> >>> I agree, seems pretty obvious to me but who am I? >> >>Yes Chess is 90% tactics at least, maybe even 95%! But that would still only >>mean that programmes play around 2700 level in tactics only, not in positional >>play and planning, which is _fundamental_ and till a programme aquires this >>skill in won't be a _complete_ Grandmaster. >> >>Planning is many years away, positional play is advanced a long ways but still >>needs improvement. >> >>Computers will play 2800+ in tactics long before it can actually manage deep >>positional play, let alone planning. > >I think that computers are 2800+ in tactic even today and it is not something >about the future. > >tactics is not only long combinations but mainly short combinations. >No human can see every short combination that programs has no chance to miss. > >Uri I agree with you Uri. I would add that computers still have some problems with chess knowledge, however they make up for it with tactics. I would also add that Planning and Preparation are the keys (or just plain luck) to beating the comps. Do you have any additional ideas on beating the comps? I also agree with your evaluation on opening preparation. I see no ethical reason why a program must use a known book. GM's get to use any book/preparation they choose, it is only fair that the comps get to change their books. (This discussion was in a different part of this thread).
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