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Subject: Re: My Two cents worth on the Smirin vs Computers match

Author: martin fierz

Date: 22:22:04 04/17/02

Go up one level in this thread


On April 18, 2002 at 00:32:36, Joe Little wrote:

>On April 17, 2002 at 17:15:46, martin fierz wrote:
>
>>On April 17, 2002 at 16:10:54, Robert Hyatt wrote:
>>
>>>On April 17, 2002 at 05:53:11, Otello Gnaramori wrote:
>>>
>>>>On April 17, 2002 at 01:56:22, Joe Little wrote:
>>>>
>>>>>  Please do not misunderstand me. GM Smirin is a Great player, one to be
>>>>>admired. However I am not all that impressed by his win against Shredder, it
>>>>>appears to Me that he basically copied the Van Wely Fritz6 game of 2000. The two
>>>>>games are almost identical.
>>>>
>>>>I had the same impression of yours when I saw the two games, that's
>>>>unbelievable! They seem photocopied...but anyway can be just a coincidence.
>>>>
>>>>w.b.r.
>>>>Otello
>>>
>>>
>>>That is yet _another_ problem for computers to address.  Book learning and
>>>position learning _barely_ scratch the surface of this problem.
>>
>>...which is what the guys who say "i'm disappointed with smirin's play, he just
>>copied van wely" seem to miss - while some program authors claim their programs
>>can learn from mistakes, this learning is very very limited! and to otello: it
>>is not coincidence that the games are similar. smirin obviously knew van wely -
>>fritz. and computers just don't understand that position... and with all their
>>processing power they cannot copy ideas, only moves.
>>
>>aloha
>>  martin
>
>
>  It doesn't take alot of originality to copy a game, but I guess a win is a
>win.

if it takes so little, why does it take a GM to do it? if everyone could copy a
game, why do i lose against fritz all the time? and what exactly does your
comment make of opening books, which all progs use? they do nothing but copy
moves...

aloha
  martin



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