Author: Vincent Diepeveen
Date: 03:16:28 04/20/02
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On April 19, 2002 at 14:21:31, Eugene Nalimov wrote: suppose i also run some MMX gameplaying software at the same time, how about both programs running at the same time? :) >Even today for *some* programs you can see speedup on the desktop if you'll move >some of your computations to the otherwise idle FP units. That happened, for >example, on some cryptographic program where bottleneck was # of multiplications >CPU can execute simultaneously. > >Eugene > >On April 19, 2002 at 11:16:41, Vincent Diepeveen wrote: > >>On April 19, 2002 at 08:47:40, Roy Eassa wrote: >> >>>On April 18, 2002 at 21:46:43, Robert Hyatt wrote: >>> >>>>On April 18, 2002 at 16:33:55, Martin Andersen wrote: >>>> >>>>>On April 18, 2002 at 16:10:02, Sally Weltrop wrote: >>>>> >>>>>>A Japanese machine records the fastest "floating point" calculation >>>>>>speed - over 35 trillion calculations per second. This is five times >>>>>>faster than the previous record holder, IBM's ASCI White system. >>>>>> >>>>>>http://www.processrequest.com/apps/redir.asp?link=XbddafaeBG >>>>> >>>>>I'm no expert, but I don't think chess programs use floating >>>>>point calculations. >>>>> >>>>>Martin >>>> >>>> >>>>Only because on PC machines, integer math is faster. If FP was faster, >>>>we'd all be using that. On some machines, it is faster.. >>> >>> >>>Interesting point! Could FP be faster than integer on the desktop in the >>>not-too-distant future? Or will that remain the domain of "big" computers for >>>many years to come? >> >>not a chance that ints are slower. >>you can see fp as 64 bits ints, >>you can't see ints as fp though
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