Author: Tony Werten
Date: 12:21:34 04/20/02
Go up one level in this thread
On April 20, 2002 at 11:08:23, Gian-Carlo Pascutto wrote: >On April 20, 2002 at 10:50:04, Uri Blass wrote: > >>I do not think it is a win when you do not use the version that plays best. > >This is the best playing version that still has matesolving code. If >I were interested, I could put it in the latest versions and solve it >even faster, but I'm not, because I think it would be a waste of time. > >The ability to solve forced mates quickly doesn't say much about chessplaying >ability. > >Ed didn't say anything about the conditions, and posted a bunch of >mate in x position. So I guess the idea is to see who can find the mates >the fastest. My program has a matefinding mode, so I used that. > >If I wanted even faster times, I could have tried different settings >on each position and possibly get even faster results, but I didn't, >because I think the results were good enough. I think a database with the correct moves would be faster. Tony > >>I guess that if the target is to solve mate then Ed could also develop a better >>program. > >He is free to try. > >I already challenged Johan De Koning to make a better crazyhouse program once, >but he wasn't interested. > >-- >GCP
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