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Subject: Re: General efficiency question

Author: Johan Melin

Date: 04:33:28 04/22/02

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Hi,

I think that global variables are a few percent faster, but it becomes difficult
if you want to make your engine multi-threaded.

I think the best option is to represent your board in such a way, that most of
the code that references it doesn't now if it is global or pointer-based. For
example by using macros or inline functions. Then it is easy to try either way.

/Johan Melin



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