Author: Daniel Clausen
Date: 05:01:20 04/22/02
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On April 22, 2002 at 07:09:12, Otello Gnaramori wrote: >On April 22, 2002 at 06:15:43, Daniel Clausen wrote: > >> >>Um.. what exactly did you see as an "excuse"? I'm not defending either side... >>You seem to imply that I'm one of the "GMs are better than comps" guys. I'm not. >>But I'm also not one of the "Comps are better than GM guys" btw... > >I'm glad to hear that... :-) >>And my impression is that Smirin could reach >>an advantageous position, but didn't play precise enough to turn the position >>into a win. > >The precise play is a common human problem as you probably know, as well among >GMs. Agreed. >The time cannot simply be a valid excuse, AFAIK isn't a bullet timing. Let me rephrase what I mean. Maybe it's clearer then. As long as we're not speaking about 'perfect chess', there are several ways to play strong chess. Both GMs (I use GMs as a replacement for strong human players) and computers are capable of doing this. The _way_ they do this is completely different. While the GMs typically are great strategic planners their tactical skills are not that good. (Please note: compared to computers!!!) On the other side we have the comps which are more or less the opposite. (godlike in tactical positions and sometimes close to idiots concerning strategic planning) Now let's see how the strength/weaknesses of both are affected when given more time. (a) Computers given more time (a1) Comps - Tactical skills Will be improved a bit, but don't play a very big role in comp-GM matches because the comp is tactically way stronger anyhow already. [In comp-comp games this plays a bigger role though because both comps are tactically strong] (a2) Comps - Positional skills While it's true the computers can find positional moves given more time, often this is not enough, because they would need WAY more time in order to 'convert' the positional reason into a tactical one. So positionally comps don't get much profit from more time. (b) GMs given more time (b1) GMs - Tactical skills More time definitely helps GMs to significantly improve their tactical skill. (see bullet games on ICC :p) (b2) GMs - Positional skills Will be improved a bit, but not that much. So to summarize: -More time increases their (comp&GM) strength a lil bit, but not too much -More time more helps the GM to become better tactically than it helps the comp to become better positionally. This is why I think "more time" more helps the GM than the comp. That and you earn a cookie if you read this far. :) Sargon
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