Author: Gian-Carlo Pascutto
Date: 09:33:39 04/22/02
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On April 22, 2002 at 09:24:12, David Dory wrote: >#2 True. You can program a version of your engine just for blitz and make it >more effective. Hiarcs would NOT be a blitz champ - it isn't designed for it. What allows you to make that conclusion? What you said implies that Hiarcs gets stronger at longer timecontrols, which is haven't seen any evidence for, and I personally don't believe it's true based on the indications I have seen. >The 17XX Crafty and Fritz6 are more designed for blitz than either Hiarcs or the >18XX Crafty, IMO. Nonsense. There is _nothing_ between the latest 17.x and the lastest 18.x versions that would imply a difference in blitz vs standard performance. Robert did make a lot of changes, but most were fixes, and none were search related in such a way that it would alter blitz and standard performance. (there were in the inbetween versions, but not in the latest ones) >They just do more nps, and that's not the only thing in blitz, >but it's a bigger part of the game than in normal time control. Nonsense. I would have thought that the Palm Tiger games would have gotten people to get a clue, but appearently, they didn't. -- GCP
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