Author: Ricardo Gibert
Date: 19:52:49 04/22/02
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On April 22, 2002 at 22:40:10, Ralph Patriquin wrote: >I was just toying with this idea tonight. Would writing a chess program help >your chess playing? I'm thinking in particular of a program that relies more >on evaluation than brute force search. Would the act of explicitly writing >out the algorithms so that a computer can understand, for example, weak squares >or passed pawns help your play? Would this exercise help clarify your own >thinking in actual play? Is it worth doing with chess improvement as the >primary goal? Any comments from all who've been there are appreciated. > >Ralph Maybe it would help your chess play a little, but I just don't think it is a very efficient path to improvement. If you insist on trying this and it sounds like what all you really want to work on is the eval, you might consider Nimzo 8 which, I understand, has a programming language called che++ for writing your own eval without creating an entire engine from scratch. Writing a decent chess playing program from scratch is very much a non-trivial undertaking. I couldn't tell you if che++ would really fit in with your idea. This was just a thought.
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