Author: martin fierz
Date: 21:22:53 04/22/02
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On April 22, 2002 at 22:40:10, Ralph Patriquin wrote: >I was just toying with this idea tonight. Would writing a chess program help >your chess playing? I'm thinking in particular of a program that relies more >on evaluation than brute force search. Would the act of explicitly writing >out the algorithms so that a computer can understand, for example, weak squares >or passed pawns help your play? Would this exercise help clarify your own >thinking in actual play? Is it worth doing with chess improvement as the >primary goal? Any comments from all who've been there are appreciated. > >Ralph i've been there in a different game, checkers. i'm a strong chess player, but i knew absolutely nothing about checkers when i started writing my program. for the evaluation, i looked up stuff in checkers books, and also tried to identify problems by looking at games my engine lost. now, when i play checkers on the zone, i have the feeling that i often know better than opponents with a similar rating where the pieces belong, but i also blunder pieces much more often. the chess/checkers engine handles all tactics for you, so you don't learn that... aloha martin
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