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Subject: Re: 3 computer chess myths: which one has proven to be true?

Author: Sune Fischer

Date: 00:09:37 04/23/02

Go up one level in this thread


On April 23, 2002 at 02:46:29, José Carlos wrote:

>On April 22, 2002 at 17:55:32, Gian-Carlo Pascutto wrote:
>
>>On April 22, 2002 at 16:58:46, José Carlos wrote:
>>
>>>  I'll search in my rating lists if you want, but I don't think it's necessary.
>>>My program, for example, performs very badly with little time because: I measure
>>>time in seconds (integer); when only 15 seconds remaining (more or less) it
>>>plays instantly until it gets the control. Ok, my program is not the only
>>>program, but the original post stated "some programs", which is true.
>>>  Amy is also a good example. It performs bad in very fast games.
>>
>>I don't think these are very valid examples, because all those programs aren't
>>able to play correctly due to technical difficulties, it's not really an
>>algorithmic deficiency.
>
>  The original post was not about algorithmic deficiencies nor perfect programs.
>I still believe even "perfect programs" (read top commercials) have this
>behaviour, but I don't test them, so I don't have data.
>
>>i.e. the difference will disappear when playing game in 15 mins vs game in 2h.
>>
>>>  Look at Averno's rating on ICC. Bullet rating is very low.
>>
>>ICC ratings are pretty meaningless. Too dependent on formula, programmer
>>testing, and subject to large random fluctuations.
>
>  Asking for numbers and then arguing they're meaningless doesn't make much
>sense if you don't explain clearly why do you say they're meaningless. Testing
>and formula don't usually make a difference among time controls. Random
>fluctuacions exist, but they're not so big to make my examples meaningless. I
>showed a couple of programs whose bullet rating was 200 points higher than the
>blitz rating, and another two whose bullet was 200 lower. That's not a random
>fluctuation.
>


One posibility is that Averno is open to both computer and human matches in
bullet, while Diep only playes humans.


>  José C.



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