Author: Rémi Coulom
Date: 03:59:36 04/23/02
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On April 22, 2002 at 22:56:32, Christophe Theron wrote: >On April 22, 2002 at 22:40:10, Ralph Patriquin wrote: > >>I was just toying with this idea tonight. Would writing a chess program help >>your chess playing? I'm thinking in particular of a program that relies more >>on evaluation than brute force search. Would the act of explicitly writing >>out the algorithms so that a computer can understand, for example, weak squares >>or passed pawns help your play? Would this exercise help clarify your own >>thinking in actual play? Is it worth doing with chess improvement as the >>primary goal? Any comments from all who've been there are appreciated. >> >>Ralph > > > >It has definitely improved my understanding of the game and my chess skills. But >I am still a weak player. > >One thing that is very important to understand is that chess is really 90% >tactics. And writing a chess program will not help you in this area. > > > > Christophe Yes, it did help me to improve my tactics. A few years ago, when I used to play on the chess servers, I noticed that programs set up to search 1 ply obtained surprisingly good ratings (1600-1700) at blitz. I could not believe it because I had a rating of about 1450, and I thought that my thinking was much better than a 1-ply search. Then, I forced myself to do a mental one-ply search before playing any move, and my rating made a 150 point jump in one day (playing against humans, of course. Killing a program that does a 1-ply search is extremely easy when you know how to do it). Remi
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