Author: K. Burcham
Date: 07:44:42 04/23/02
Go up one level in this thread
On April 23, 2002 at 10:34:44, Gian-Carlo Pascutto wrote: >On April 23, 2002 at 10:16:55, Mogens Larsen wrote: > >>But as with any other GUI and engine combination, making sure that the setup is >>fully functioning is vital. There have been a tendency to post games that >>haven't undergone a rudimentary check for errors. That is a user mistake and >>(most often) not a GUI or engine problem. Especially in this case where the >>output isn't endless log or debug files. I imagine that can be rather annnoying >>for engine authors en masse. > >You are right. I overreacted, because I have seen games like this before. >I do not like the fact that a setting that looks reasonble may be problematic >due to hidden technical issues. > >I have no problem coping with my engine being seriously beating (I'd predict >a <= 30% score myself), but it hurts if it was not even given a fair chance. > >-- >GCP I agree. I find this upsetting also. I would think we should ask to find out what is wrong before posting when we find a huge difference in a match. kburcham
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