Author: Robert Hyatt
Date: 07:38:08 04/24/02
Go up one level in this thread
On April 23, 2002 at 15:24:49, Peter Fendrich wrote: >On April 23, 2002 at 12:12:17, Robert Hyatt wrote: > >>On April 23, 2002 at 04:17:39, Sune Fischer wrote: >> >>>On April 23, 2002 at 04:10:09, Daniel Clausen wrote: >>> >>>>On April 23, 2002 at 03:39:01, Martin Bauer wrote: >>>> >>>>>Hello, >>>>> >>>>>can someone help mem with these two questions: >>>>> >>>>> - Is winboard comunication done by stdin/out with plain text commands, >>>>> as in UCI? >>>> >>>>I don't know about UCI, but winboard/xboard communication works with stdin/out >>>>and plain text commands. >>>> >>>> >>>>> - Must in winboard the engine be able to listen stdin even while thinking? >>>> >>>>Well, if you want to react to commands like "force move" or "new game" while >>>>you're thinking you better listen. :) Of course you don't have to.. >>>> >>>>My engine has its own thread for listening. It's my feeling that a good design >>>>here is easier when using threads. YMMV. >>>> >>>>HTH >>>> >>>>Sargon >>> >>>Is there a "quick" tutorial on how to use threads? >>>A small piece of code would be real nice :) >>> >>>I did it once with pthreads in linux, but did not do anything fancy, it was all >>>on local variables that didn't need any volatile stuff. >>> >>>-S. >> >> >>Do a google search on "Posix Threads". You should find a couple of online >>tutorials. If you download the pthreads package for linux (this is now a >>standard part of linux but the package is still lying around) you will get >>a few sample programs, plus a couple of tutorials you can read. I use these >>in the parallel programming course I teach, they are good enough for that... > >Are you using POSIX for Windows as well? Macros or what? >Peter No. I have macros that translate pthread_create() and the like to windows API...
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