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Subject: Re: Ilya Smirin - Hiarcs 8 ½-½ - Hiarcs was seeing a strong advantage...

Author: Sune Fischer

Date: 01:44:15 04/25/02

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On April 24, 2002 at 18:42:25, Uri Blass wrote:
>I can add that I was not sure if recursive null move is really productive at
>long time control inspite of the fact that it is productive at blitz based on my
>tests of many blitz games so I tested it against chezzz at 400 minutes per
>game(chezzz is a program of the 3th division) and movei produced the following
>game(note that chezzz beated a previous version of movei at the same time
>control):
>
>I did not tell instructions for chezzz about hash tables but I know that chezzz
>was using 8 Mbytes hash tables as default value when movei still does not use
>hash tables.
>

You should give Chezzz a bit more than 8 MB hash, if you give it 64 MB or 128 MB
it will be stronger, especially for those long time controls.

-S.



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