Author: Vincent Lejeune
Date: 05:39:53 04/25/02
Go up one level in this thread
On April 25, 2002 at 08:14:25, Otello Gnaramori wrote:
>On April 25, 2002 at 07:21:15, Sune Fischer wrote:
>
>>When/if computers learn to recognize these "trivial" drawn positions, then I
>>think they will become virtually unbeatable by humans.
>
>I don't think it will be a "mission impossible" task to implement that
>particular function (grab the never concept in fortress like positions) with a
>major effort from programmers and researchers in chess computer area.
>I think that to solve that problem will request a reasonable high amount of work
>by the "authorized personnel".
This concept is a long termne planning it's a revolution in computer chess
because :
1) it requiers a big amount of knowledge (calculate entry point in the
ennemy field of the king and other piece(s)
2) it requiers a big amount of ressource (many things to view for one
position, may be fortress-hash-table possible ??? )
I think such evaluation would be possible only in restricted circumstances, e.g.
: endgame at low depth (below 7 or 8 plies)
>
>w.b.r.
>Otello
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