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Subject: Re: Ilya Smirin - Hiarcs 8 ½-½ - Hiarcs was seeing a strong advantage...

Author: Robert Hyatt

Date: 07:46:57 04/25/02

Go up one level in this thread


On April 25, 2002 at 06:52:58, Uri Blass wrote:

>On April 25, 2002 at 06:08:03, Sune Fischer wrote:
>
>>On April 25, 2002 at 05:24:52, Uri Blass wrote:
>>
>>>I do not know why do you suspect that it is more.
>>
>>Because I have not tested how Chezzz's strength depends on hashsize, and 6 elo
>>doesn't sound like a lot.
>>
>>>In the second game(10 hours per game) movei is losing the endgame against chezzz
>>>so it is 1-1
>>>
>>>The previous movei also lost the game with black(10 hours for game) and I think
>>>that the latest version played better.
>>>
>>>I will stop these long time control games and I will try to implement some very
>>>small opening book only for the first move and learning to change the first move
>>>in every game so movei will be able to play a match of 4 games without repeating
>>>the same game twice.
>>>
>>>
>>
>>If the point is to prove you have a method that is better than hashing, then I
>>think you should give your opponents a decent size hash.
>
>I did not say that I have a method that is better than hashing but that I am not
>going to use hash tables in the way that they are used today by chess programs.
>

There is only one way they _can_ be used in an alpha/beta search.  Otherwise
what you will be doing can not be called "transposition/refutation" which is
the proper name for "hash" tables.



>I also think that 8 mbytes is a decent hash and the difference between 8 mbytes
>and 128 mbytes is small(I also cannot use 128 mbytes in my p800).
>
>I remember a claim by programmers that doubling the hash tables give 6-7 elo and
>I do not remember a claim that it is dependent on the time control.
>


Your number is wrong.  It depends on a lot of things.  But one thing can
be easily proven.  Changing the hash size can make the program reach a
specific depth more than 2x faster.  And >2x is > 50 elo.




>>
>>An opening book is a good idea for that reason. I don't want a huge book because
>>I want the engine to play the game itself, the opening included.
>>
>>-S.
>
>I agree and I also never liked the idea of a huge opening book.
>
>Uri


Depends on where you play.  On ICC you will get killed with a small opening
book...



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