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Subject: Re: Ilya Smirin - Hiarcs 8 ½-½ - Hiarcs was seeing a strong advantage...

Author: Odd Gunnar Malin

Date: 03:00:29 04/26/02

Go up one level in this thread


On April 26, 2002 at 05:21:23, Sune Fischer wrote:

>On April 26, 2002 at 03:01:01, Odd Gunnar Malin wrote:
>>You are probably right. Dennis M. Breuker did a test with several different
>>replacement scheme in his 'Ph.D. thesis: Memory versus Search in Games' and
>>found out that the gain start with much gain but begin to level out around 512K
>>entries (If 1 entry=16byte, 16*512K=8M) and at 1024K or before the gain is only
>>3% for each doubling.
>>Ref: http://www.breuker.demon.nl/thesis/index.html , Chapter 2, page 35.
>>This is for midlegame positions.
>>
>>Most gain from transposition tables is in the endgame, but here just a little
>>table would gain many plies, so that the curve is maybe even more precipitous
>>for endgames.
>>
>
>It would interesting to see, if these numbers stay the same when the hash is not
>reset before every search.
>I do not reset the hash and can therefore use information found in previous
>searches, I think the information found 3-4 moves ago can still be used if the
>hash is big enough. I don't know if this is a big factor.
>
>-S.

There is another question too.
Engines+machines search a lot more nodes now than in 1998 so the 512K - 1024K
levels should probably be a bit higher.
Breuker's test was only to ply 7 and the main test was too see differences
between various transposition table types and replacement scheme.

Odd Gunnar

Odd Gunnar



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