Author: Thorsten Czub
Date: 10:29:10 04/29/02
Go up one level in this thread
On April 29, 2002 at 13:15:52, Sune Fischer wrote: >However for all we know, program X might do better against Y in fast games and >vice versa in slow games, so it probably doesn't show us that much anyway. > >-S. the fast games want to find out with statistics. they want to find out by NUMBER. but this instrument is to rough and to boring for me, i cannot learn from it. and it is difficult to share with other humans because it transports no other information than NUMBERS. also the deeper the programs come, the longer it takes them to get the ply ready. so in fast games you mainly measure NPS, in longer time controls you measure how clever a chess program is running against the exponential-tree. in the first seconds quality is not important. but tactics is. when you have reached a certain level, other things get important because search cannot come much deeper. not with a 2x faster machine. and not with a 4 times faster machines. therefore i do NOT prefer fast time controls. this does not mean that i cannot setup my machines to play 400 games. but it gives me nothing. and i doubt if it would give you much if i would post 256-144. I prefer watching a game of soccer from 1 to 90 minutes. I sit behind the television set with a few friends. we drink beer. and watch the soccer game. we would not like to replace this "event" by getting told the result of all games in this season of "Borussia" was 256-144. There is a certain LOSS OF INFORMATION between the game itself and the Number. of course ONE game is only ONE GAME. but what are you missing. each goal. each penalty. each movement of the players. some people like the game. some people like the numbers. i prefer the game. and i am always ready for another one. I would like to see a soccer game between israel and palstinians e.g. !! with a UN referee :-))
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