Author: Sune Fischer
Date: 10:49:15 04/29/02
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On April 29, 2002 at 13:30:54, Roy Eassa wrote: >On April 29, 2002 at 13:15:52, Sune Fischer wrote: > >>for all we know, program X might do better against Y in fast games and >>vice versa in slow games, so it probably doesn't show us that much anyway. >> > > >Has there ever been a case where program X consistently beats program Y at one >time control and program Y consistently beats program X at a different time >control? (Assuming, of course, that everything is else like CPU is kept the >same.) I know it could happen in theory, but has it ever happened in practice? There is a commen belief that fast searchers will do better on short time controls, and those with more heavy eval will do better in slow. I have no idea if it is true, but there is a balance between branchfactor and nodes per second, so isn't impossible. -S.
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