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Subject: Re: Rubbish

Author: Roy Eassa

Date: 10:57:56 04/29/02

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On April 29, 2002 at 13:49:15, Sune Fischer wrote:

>On April 29, 2002 at 13:30:54, Roy Eassa wrote:
>
>>On April 29, 2002 at 13:15:52, Sune Fischer wrote:
>>
>>>for all we know, program X might do better against Y in fast games and
>>>vice versa in slow games, so it probably doesn't show us that much anyway.
>>>
>>
>>
>>Has there ever been a case where program X consistently beats program Y at one
>>time control and program Y consistently beats program X at a different time
>>control?  (Assuming, of course, that everything is else like CPU is kept the
>>same.)  I know it could happen in theory, but has it ever happened in practice?
>
>There is a commen belief that fast searchers will do better on short time
>controls, and those with more heavy eval will do better in slow.
>I have no idea if it is true, but there is a balance between branchfactor and
>nodes per second, so isn't impossible.
>
>-S.


I definitely don't rule out the possibility.  I was just wondering if there was
ever a single documented case.



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