Author: Jorge Pichard
Date: 11:27:11 04/29/02
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On April 29, 2002 at 13:56:58, Roy Eassa wrote: > >How do longer time controls affect humans and computers? > >For humans, the extra time mainly provides better "debugging" of one's analysis. > It also gives more chances to find different lines and greater depth, but these >are quite secondary for human GMs, IMHO. > >For computers, better debugging is (almost) not an issue. They make no tactical >errors within their horizons. What the extra time gives computers is mainly >greater search depth. But doubling the time does not even add 1 ply usually. > >So, which factor makes the bigger difference, GMs getting debugging that's twice >as good or computers getting less than 1 ply of greater depth? > >When GMs lose to computers, it's *almost always* due to insufficient debugging. >Doubling the time (for example) can make a HUGE difference here. > >When computers lose to GMs, it's *occasionally* due to insufficient depth that >could be cured by doubling the time. > >Obviously, both humans and GMs play stronger on an *absolute* scale when given >more time. But I think it's most likely that GMs benefit *proportionally* much >MORE than computers do from the additional time. I simply look at it this way, if you take a 386 25 Mhz it will take at least 40 times longer to reach the same depth as an AMD XP 2100+. But remember that the Ass always get to the same place as the horse but much later. Pichard.
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