Author: Harald Faber
Date: 11:55:08 04/29/02
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On April 29, 2002 at 14:19:11, Ed Schröder wrote: >On April 29, 2002 at 11:46:13, Harald Faber wrote: > >>>Because of the magic of numbers? Bullet today was tournament time on the slower >>>machines of not so long ago, and tournament time today will be bullet in not so >>>long from now. >> >> >>I disagree because the time management is MUCH different > >You are making a valid point, the quality of the time control software may >differ in blitz vs longer time controls. However I assume that in most programs >the time control code is one straight piece of code, meaning blitz will behave >in great similarity in comparison with longer time controls. > >However seeing you using the wordings "much different" you are invited to proof >your interesting point with examples and/or convincing text. > >Ed Read my answer below to Peter Berger. I admit it is a pity that I did not save the games I once played with Shredder 3/4 but the performance Shredder playing g/180 vs. some other progs who did not support 40/120+60 was much worse than Shredder played other progs with 40/120+60. Of course the games 40/120+60 haven't been vs. Sargon 1 or so. Would be interesting if someone could do a test nowadays with 2 journeys, the first with 40/120 on 500MHz and the 2nd with 40/60 on 1GHz. The Shredder phenomenon would be worth another test too of course. Unfortunately I do not have the machines nor the money (power supply... :-)) to do that myself.
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