Author: Otello Gnaramori
Date: 12:17:37 04/29/02
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On April 29, 2002 at 13:56:58, Roy Eassa wrote: > >When computers lose to GMs, it's *occasionally* due to insufficient depth that >could be cured by doubling the time. > More often than occasionally IMHO, in blitz levels comps tend to fall in anticomputer traps, and we have Eduard here that can teach some lessons about. w.b.r. Otello >Obviously, both humans and GMs play stronger on an *absolute* scale when given >more time. But I think it's most likely that GMs benefit *proportionally* much >MORE than computers do from the additional time.
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