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Subject: Re: Longer time controls

Author: Otello Gnaramori

Date: 12:17:37 04/29/02

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On April 29, 2002 at 13:56:58, Roy Eassa wrote:

>
>When computers lose to GMs, it's *occasionally* due to insufficient depth that
>could be cured by doubling the time.
>

More often than occasionally IMHO, in blitz levels comps tend to fall in
anticomputer traps, and we have Eduard here that can teach some lessons about.

w.b.r.
Otello

>Obviously, both humans and GMs play stronger on an *absolute* scale when given
>more time.  But I think it's most likely that GMs benefit *proportionally* much
>MORE than computers do from the additional time.






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