Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: Longer time controls

Author: Chris Carson

Date: 12:43:08 04/29/02

Go up one level in this thread


On April 29, 2002 at 15:39:25, Roy Eassa wrote:

>On April 29, 2002 at 15:36:44, Chris Carson wrote:
>
>>On April 29, 2002 at 15:20:00, Roy Eassa wrote:
>>
>>>On April 29, 2002 at 15:17:37, Otello Gnaramori wrote:
>>>
>>>>On April 29, 2002 at 13:56:58, Roy Eassa wrote:
>>>>
>>>>>
>>>>>When computers lose to GMs, it's *occasionally* due to insufficient depth that
>>>>>could be cured by doubling the time.
>>>>>
>>>>
>>>>More often than occasionally IMHO, in blitz levels comps tend to fall in
>>>>anticomputer traps, and we have Eduard here that can teach some lessons about.
>>>>
>>>>w.b.r.
>>>>Otello
>>>>
>>>
>>>
>>>Agreed, but adding less than 1 ply wouldn't change this very much, IMHO.
>>
>>Actually, this is a very good example.  A person with preparation and time
>>pressure can win (quite often) over the machine.
>>
>>More time, faster HW, and or better SW can help the comp improve performance
>>(avoid the trap).
>>
>>In fact, less than one ply extra can add quite a bit to the performance of the
>>machine if that little extra gets the comp to the next ply, important at fast
>>time controls.
>
>
>Agreed, but in the majority of cases (certainly NOT 100% of the cases) the extra
>time gives a bigger boost the the human than to the computer, IMHO.

Agreed, to the average person, not to the strong/prepared/professional human.



This page took 0.01 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.