Author: Chris Carson
Date: 12:43:08 04/29/02
Go up one level in this thread
On April 29, 2002 at 15:39:25, Roy Eassa wrote: >On April 29, 2002 at 15:36:44, Chris Carson wrote: > >>On April 29, 2002 at 15:20:00, Roy Eassa wrote: >> >>>On April 29, 2002 at 15:17:37, Otello Gnaramori wrote: >>> >>>>On April 29, 2002 at 13:56:58, Roy Eassa wrote: >>>> >>>>> >>>>>When computers lose to GMs, it's *occasionally* due to insufficient depth that >>>>>could be cured by doubling the time. >>>>> >>>> >>>>More often than occasionally IMHO, in blitz levels comps tend to fall in >>>>anticomputer traps, and we have Eduard here that can teach some lessons about. >>>> >>>>w.b.r. >>>>Otello >>>> >>> >>> >>>Agreed, but adding less than 1 ply wouldn't change this very much, IMHO. >> >>Actually, this is a very good example. A person with preparation and time >>pressure can win (quite often) over the machine. >> >>More time, faster HW, and or better SW can help the comp improve performance >>(avoid the trap). >> >>In fact, less than one ply extra can add quite a bit to the performance of the >>machine if that little extra gets the comp to the next ply, important at fast >>time controls. > > >Agreed, but in the majority of cases (certainly NOT 100% of the cases) the extra >time gives a bigger boost the the human than to the computer, IMHO. Agreed, to the average person, not to the strong/prepared/professional human.
This page took 0.01 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.