Author: Robert Hyatt
Date: 12:49:23 04/29/02
Go up one level in this thread
On April 29, 2002 at 14:01:23, Joe McCarro wrote: >If I were playing someone over the board and they seemed to give me a >possibility to play Bxa1 snatching the rook I would think long and hard before >doing that. I'd figure as long as this isn't a trap I will win the game. Let me >take my time to just make sure its not a trap. I wonder if this couldn't be >programmed in. Anytime the other player makes what on the surface appears to be >a blunder (e.g., drops over a pawn) the computer could spend extra time working >out the position before moving. If it ended up it was in fact just a blunder >presumably the computer should still be able to win despite the extra time spent >looking for the tactical shot. If it found it wan't a blunder the computer >might avoid taking the poison. Do the programmers do anything like this? Would >this in fact be helpful or would it have disadvantages as well? There are two choices here: 1. They made a blunder hanging the rook. 2. after due consideration your opponent decided that either the rook could not be saved, or it could not be captured without exposing you to lots of difficulties. In choosing which of the above is true, you would need to know your opponent and his FIDE/whatever chess rating...
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