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Subject: Re: Longer time controls

Author: Robert Hyatt

Date: 12:50:21 04/29/02

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On April 29, 2002 at 13:56:58, Roy Eassa wrote:

>
>How do longer time controls affect humans and computers?
>
>For humans, the extra time mainly provides better "debugging" of one's analysis.
> It also gives more chances to find different lines and greater depth, but these
>are quite secondary for human GMs, IMHO.
>
>For computers, better debugging is (almost) not an issue.  They make no tactical
>errors within their horizons.  What the extra time gives computers is mainly
>greater search depth.  But doubling the time does not even add 1 ply usually.
>
>So, which factor makes the bigger difference, GMs getting debugging that's twice
>as good or computers getting less than 1 ply of greater depth?
>
>When GMs lose to computers, it's *almost always* due to insufficient debugging.
>Doubling the time (for example) can make a HUGE difference here.
>
>When computers lose to GMs, it's *occasionally* due to insufficient depth that
>could be cured by doubling the time.
>
>Obviously, both humans and GMs play stronger on an *absolute* scale when given
>more time.  But I think it's most likely that GMs benefit *proportionally* much
>MORE than computers do from the additional time.

]
It is trivial to test.  play some game/1 game/5 game/15 and game/60 games
vs the same GM.  See what happens.  I already know. :)



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