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Subject: Re: Longer time controls

Author: Roy Eassa

Date: 13:15:27 04/29/02

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On April 29, 2002 at 15:50:21, Robert Hyatt wrote:

>On April 29, 2002 at 13:56:58, Roy Eassa wrote:
>
>>
>>How do longer time controls affect humans and computers?
>>
>>For humans, the extra time mainly provides better "debugging" of one's analysis.
>> It also gives more chances to find different lines and greater depth, but these
>>are quite secondary for human GMs, IMHO.
>>
>>For computers, better debugging is (almost) not an issue.  They make no tactical
>>errors within their horizons.  What the extra time gives computers is mainly
>>greater search depth.  But doubling the time does not even add 1 ply usually.
>>
>>So, which factor makes the bigger difference, GMs getting debugging that's twice
>>as good or computers getting less than 1 ply of greater depth?
>>
>>When GMs lose to computers, it's *almost always* due to insufficient debugging.
>>Doubling the time (for example) can make a HUGE difference here.
>>
>>When computers lose to GMs, it's *occasionally* due to insufficient depth that
>>could be cured by doubling the time.
>>
>>Obviously, both humans and GMs play stronger on an *absolute* scale when given
>>more time.  But I think it's most likely that GMs benefit *proportionally* much
>>MORE than computers do from the additional time.
>
>]
>It is trivial to test.  play some game/1 game/5 game/15 and game/60 games
>vs the same GM.  See what happens.  I already know. :)


Trivial?  Maybe YOU have a human GM lying around your house, waiting to do this,
but I don't!  ;-)



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