Author: Ratko V Tomic
Date: 18:25:21 04/29/02
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Note that a single game result (3 possible values) contains 1.58 bits of information. The game Thorsten posted had 239 plies. If you take (the commonly used estimate) an average of 35 legal moves at each ply, the 239 plies then contain 239*log2(35)=1226 bits of information. Thus, by retaining only the score, you would need to play 773 games to accumulate as much information as available in the full 239 ply sequence. Additionally, a human analysis by a knowledgable player is not only more interesting to read than 391:382, but the conceptual building blocks of the human analysis are seeds/patterns for creative thought, vastly more useful for other humans, be it players looking for strategy to use against the programs or programmers looking for ways to improve their programs. Of course, the main drawback is that the knowledgable analysis requires a bit more brain than available in a higher primate trainable to count. The secondary drawback (often observed in these threads) is that any such analysis is entirely wasted on the said primates.
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