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Subject: Re: Please, first impressions about improvements in Hiarcs8

Author: Uri Blass

Date: 09:15:50 05/03/02

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On May 03, 2002 at 10:46:09, Peter Berger wrote:

>On May 02, 2002 at 04:05:00, Uri Blass wrote:
>
>>On May 01, 2002 at 19:18:15, Peter Berger wrote:
>>
>>>On May 01, 2002 at 10:51:41, Uri Blass wrote:
>>>
>>>>I do not think that the word sacrifice is correct here.
>>>>
>>>>4 pawns is considered to be more than a piece so the player that sacrificed was
>>>>yace but it seemed that yace was outsearched because yace evaluats the position
>>>>at move 26 also as better for hiarcs.
>>>>
>>>>There are 2 possibilities:
>>>>
>>>>1)Yace was lucky to be outsearched and got a winning position that it did not
>>>>understand.
>>>>
>>>>2)Hiarcs blundered some moves after getting a big advantage by winning 4 pawns
>>>>for a piece.
>>>>
>>>
>>>As both engines agreed for some time on evaluation 1.) is somehow closer to the
>>>truth . I definitely disagree with your assessment about piece value though. In
>>>middlegame ceteris paribus I'd take the piece over the pawns any time.
>>>
>>>Peter
>>
>>piece is usually better than 3 pawns in the middle game but here we are talking
>>about 4 pawns.
>>
>>I do not think that piece is usually better than 4 pawns in the middle game.
>>
>>It is possible to check it by comp-comp game when one program plays without a
>>piece and another program plays without 4 pawns.
>>
>>Suppose that white plays without a2,b2,c2,d2 and black plays without
>>the bishop c8.
>>
>>Do you expect white to win the game?
>>
>>I remember that I did some comp-comp games in similiar conditions(it is possible
>>that I removed different pawns and different piece) and the side without the 4
>>pawns scored less than 50%.
>>
>>Uri
>
>I am not sure; I think the problem with testing this is the ceteris paribus
>here. If you take a2,b2,c2,d2 you also create three connected passers on a,b and
>c for black (significant additional positional advantage). Also the start
>position isn't exactly a middlegame one.
>
>Look at the Hiarcs-Yace game. Progs evaluated about +1 for the side with the
>pawns. Any human would prefer the piece here I believe.

Cases when one side have 4 pawns for a piece are rare in human games so
I understand if humans do not know to evaluate them correctly but I do not think
that most humans are going to prefer the piece in the hiarcs-yace game.


Passed pawns is a natural result of having 4 pawns for a piece so you can
consider a case when the side with the pawns does not have passed pawns as a
positional advantage for the side with the piece.

In the game yace also had passed pawns.
I did not analyze what went wrong so I do not know but it is possible that the
position was equal and hiarcs did some mistake in the endgame.

I do not say that it is the case but I cannot know only by looking at the game
without doing a lot of analysis and I guess that I am not going to do a lot of
analysis.

Uri



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