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Subject: Re: What kind of PGN output is this? - Fixing the Output

Author: Roy Eassa

Date: 14:34:37 05/05/02

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On May 05, 2002 at 17:22:34, Michael D. Sharpe wrote:

>I have used Normal32 to fix the PGN in large PGN files in one pass. I found that
>there were always errors in PGN which caused a program to choke and after using
>Normal32 on a file, I would be able to fix/delete the games and avoid that
>problem.



I agree that it seems to be a very good tool for that!

I think it nice if you could ALSO use it to quickly "fix" a single game that's
on the clipboard.  One might create a separate tool to facilitate this, or
perhaps Normal32 could have this feature added.

Here's your original post and my reply (note the word "also"):


>The freeware program Normal32 at www.pgn.freeservers.com will strip the "new"
>features and put the games back as a bare PGN file.

What would also be nice would be a "fix the game that's in the clipboard" type
of app that saves the clipboard to a temporary file, calls Normal32 with that
file, copies the resulting fixed temporary PGN file back to the clipboard,
deletes both temporary files, then optionally calls the user-specified app.



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