Author: Ian Aston
Date: 14:35:28 05/11/02
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On May 11, 2002 at 16:31:04, Chessfun wrote: >On May 11, 2002 at 15:13:04, George Sobala wrote: > >>Some results of Hiarcs8 v CM8000(CMFun personality) at various time controls, >>on an 800MHz Duron, 16Mb hash each, Hiarcs with own book, CMFun with Fritz6's. >> >>At G/2' blitz: >> >>Hiarcs8 +67 -38 =35 (60.36%) > > >If you don't mind could you check how many of these were losses by CMFun on >time?. > > >>At G/30': >> >>Hiarcs8 +15 -16 =10 (48.78%) >> >>At 120'/40+60'/20+30': >> >>Hiarcs8 +0 -2 =1 >> >>Combining the two slower time controls: >> >>Hiarcs8 +15 -18 =11 >> >>So contrary to my and others' original impressions, Hiarcs8 seems to perform >>better at shorter time controls than longer. >> >>I also wonder whether it might do better in single-computer engine matches with >>no pondering, than standard two-machine auto232 games: is it out-pondered by >>other engines? > > >These games you played were on a single PC. Did you have pondering on or off? >Chessmaster don't ponder in a chessbase GUI. The King engine will ponder under ChessBase Hiarcs GUI if it is converted to a UCI engine with wb2uci converter. It also seems to handle short incremental time controls ok, such as 1'+1'', whereas as a winboard engine it seems to lose on time. Don't know about G/2' though. > >Sarah.
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