Author: Peter McKenzie
Date: 03:39:47 05/15/02
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>A few questions/comments: > >A) Is KOK's 19... Nxb2?! a correct sacrifice? Or should the solid 19... Nxe3 >have been played? My program Warp likes Nxb2 after about 10seconds (PIII 1ghz), and sticks with it with a slightly positive score. >B) Is Hori's 24. Rh3!? a valid defense? Or should the prosaic 24. axb3 have been >played? Warp prefers Rh3 but has black at about +4. 24.axb3 seems be lose to Nc5, I get +6 for black pretty quickly. >C) In this position: > >[D] r3k2r/B2n1pp1/7p/1B1Pp3/1K4PP/2R5/P4Q2/3q4 b kq - 0 27 > >I think KOK should have castled and gave back the knight with a wild, but >perhaps roughly level position. Instead he played 27... Qxg4+? and after 28. >Rc4 the BQ moved to 28... Qg6 and the opportunity to castle was lost after >Hori's 29. Qc5! I agree that Qxg4+ looks a bit suspicious. Warp likes it with a score of around +2.5, but the line it gives starting with Qxg4+ Rc4 Qg6 Qc5 isn't convincing for black. After a couple of minutes Warp switches to Qb1+, the main line going Qb1+ Rb3 Qe4+ Ka5 O-O Interesting game indeed. Cheers, Peter > >So, I believe that (A) and (B) above were played correctly by both engines. The >losing error occured at Black's 27th. But I'm not sure ... The game was played >on an AMD Athalon 1.6. My Cel-300 :-( and me are not sure on the above >evaluations. > >A really amazing game. Not at all easy for engines to evaluate. > >Kind Regards, >Jim
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