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Subject: Re: is the

Author: Tom Kerrigan

Date: 17:54:34 07/26/98

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On July 26, 1998 at 10:46:14, Komputer Korner wrote:

>Two copies of the hash table must get loaded. One temporarily because whenever
>you exceed 50% of the RAM (fritz 5 is an exception because they create a
>separate process for the engine and hash table) every chess program thrashes
>with swapping. After the swapping stops then you can continue. As for WIN 98 the
>problem is solved only if a new program is written  in inline blocks of code.
>The problem will continue with all the old programs.

What is this tripe? Two copies of the hash table are loaded from _where_? Where
did 50% come from? How do you thrash and not swap? What is an "inline block of
code"?

-Tom



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