Author: Uri Blass
Date: 01:54:20 05/20/02
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On May 20, 2002 at 04:46:27, Pham Minh Tri wrote: >On May 20, 2002 at 04:04:54, Matthias Gemuh wrote: > >> >>Hi Experts, >> >>how can I prove that my nullmove implementation is correct? Or that nullmove >>helps? > >It is correct if your new engine: >- searchs more depths. Your engine should search deeper 1-3 depths with same >time as before. >- has same results with test sets (or may be very slighly different). I think the result in test suites should be better. At least my experience says that null move pruning improved the results in test suites and not only in games. Uri
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