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Subject: Re: Nullmove implementation

Author: Uri Blass

Date: 01:54:20 05/20/02

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On May 20, 2002 at 04:46:27, Pham Minh Tri wrote:

>On May 20, 2002 at 04:04:54, Matthias Gemuh wrote:
>
>>
>>Hi Experts,
>>
>>how can I prove that my nullmove implementation is correct? Or that nullmove
>>helps?
>
>It is correct if your new engine:
>- searchs more depths. Your engine should search deeper 1-3 depths with same
>time as before.
>- has same results with test sets (or may be very slighly different).

I think the result in test suites should be better.

At least my experience says that null move pruning improved the results in test
suites and not only in games.

Uri



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