Author: Dann Corbit
Date: 11:35:14 05/20/02
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On May 19, 2002 at 16:32:45, Dieter Buerssner wrote: >On May 18, 2002 at 22:31:38, Dann Corbit wrote: > >>If you are a chess engine author and you would like to include your engine in >>the project, you might look at allowing your engine to process standard EPD >>records in a manner like that possible with Crafty. > >Wouldn't it be preferable, to write a WB/Xboard interface that does this? >WB-engines post PVs, scores, best moves, etc. Is there anything missing? The >interface could setup the position, and write the output in a style, you prefer. >And it would all be automatically consistent between engines. > >If I do a wc epd* in Crafty 17.13 source directory, I get: > > 6282 15049 111832 epd.c > 150 554 5476 epd.h > 747 3223 20542 epddefs.h > 3515 10075 71995 epdglue.c > 37 181 1185 epdglue.h > 10731 29082 211030 total > >Over 10000 lines. This is a lot of work for every engine programmer. Perhaps >epd.c is generic, but already the glue code is very big. We can actually use any Winboard engine (though extensive testing would be needed to ensure reliable operations, since engines operate very differently).
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