Author: martin fierz
Date: 14:34:23 05/23/02
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On May 23, 2002 at 17:28:23, Roy Eassa wrote: >On May 23, 2002 at 17:26:36, K. Burcham wrote: > >>Can you give an example of a specific game where a GM made a >>tactical move, that one of my programs cannot find or takes too long to find? >> > > >The game that Smirin saved against the computer (where he was losing and came up >with a deep tactical line to win) might be one example. if i remember right, most other programs would not have walked into that trap. aloha martin
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