Author: Roy Eassa
Date: 14:51:17 05/24/02
Go up one level in this thread
On May 24, 2002 at 17:04:47, Dann Corbit wrote: >On May 24, 2002 at 16:42:44, Mustafa wrote: > >>please can anyone help me so that i can make my own winboard engine i don't know >>nothing about programming so i need someone to really help me to make a good >>attacking chess engine..... > >First, you must decide on a programming language. >Then you must learn that programming language and learn it well. >Expect this step to take about 2 years, bare minimum. > >Then you must learn fundamental algorithms. You will want to be able to order >things and reate lists, etc. > >Then you must learn the special chess searching algorithms. (Actually, they >apply to other games as well like Go and Othello) > >Then you must learn to write an evaluation function. This is where your chess >knowledge will come into play. You can extracxt most of what you need from >books, or from good chess players. > >Expect the whole project to take quite a while. > >Personally, I had 20 years of programming experience before I started and also a >computer science related degree (Numerical Analysis). > >I have spent 7 years studying other chess programs, chess program papers, etc. > >I don't have anything I feel is worth releasing yet. Quite likely, you can come >up with something faster than I have. Dann, here's a money-making idea for you: Author a book called either "Chess Programming for Dummies" or "The Complete Idiot's Guide to Chess Programming." I haven't seen those titles yet. ;-)
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