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Subject: Re: how can i make my own winboard engine

Author: Roy Eassa

Date: 10:28:26 05/26/02

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On May 25, 2002 at 22:12:50, Dann Corbit wrote:

>On May 25, 2002 at 11:01:18, Vincent Diepeveen wrote:
>
>>On May 24, 2002 at 17:48:06, Fernando Villegas wrote:
>>
>>>Your explanation streghten my conviction about how much a wise guy I am
>>>rejecting that temptation from the start and duly getting profit of the efforts
>>>of pros. That's what the work division is for.
>>>BTW, the question by this pal remember me the questions young journalists or
>>>students make to me once and again about how to become a top-notch guy in he
>>>field. My answer is more or less this: "live as me 53 years reading everything
>>>and writting about almost everything since you was 4 years old".
>>>But of course everyone want a fast, easy recipe...
>>>So we have an entire industry of sef-help: Chess programming in ten lessons, get
>>>writting abilities in 8 chapters, how to become a millionaire, etc.
>>>fernando
>>
>>right, getting a millionaire statistically proven is easier than
>>writing your own engine from scratch, especially if it has to
>>follow the buggy winboard protocol :)
>
>Vincent makes a good point.  There are 2000 millionaires who work at Microsoft
>(for instance) so having a million dollars is not uncommon.  To write an engine
>within 100 ELO of the top of the SSDF list -- maybe 20 people in the whole world
>have managed it.  Quite an exclusive club.


It's also much rarer than being a grandmaster.

We are fortunate to be able to converse with some of those top programmers here
in this forum.



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