Author: Rolf Tueschen
Date: 15:18:35 05/26/02
Go up one level in this thread
On May 26, 2002 at 17:53:43, Bertil Eklund wrote: >On May 26, 2002 at 17:30:59, Rolf Tueschen wrote: > >>On May 26, 2002 at 08:47:38, Tina Long wrote: >> >>>On May 26, 2002 at 08:13:08, Rolf Tueschen wrote: >>> >>>>I would not support this. Many aspects are flawed. What is large enough? >>> >>>At least 12 opponents at 40 games/match to give a +-40ish deviation is large >>>enough to provide the information I derive from the SSDF list. >>> >>>>You >>>>won't think that 40 is large enough?! >>> >>>40,000 is better, but 40 per match will do, as that is 1000 times quicker. >>> >> >>I have some strange findings out of the recent SSDF list. I quote: >> >>11 Gandalf 5.1 256MB Athlon 1200 MHz, 2646 >>GT2.0 A1200 13.5-26.5 DpFritz A1200 13.5-21.5 Shredd6 A1200 1.5-5.5 >>Shre532 A1200 15-23 DpFritz K6450 22-22 CT14 CB K6450 19-14 >>Craf18. A1200 22-18 Junior6 K6450 30-13 Shred5 K6-450 52-28 >>Frit532 K6450 27-17 Junior5 K6450 31.5-12.5 Hiar732 K6450 29-19 >>SOS K6-2 450 3.5-1.5 Goliath K6450 32-22 Nimzo99 K6450 29.5-10.5 >> >>Tina, would you still be pleased with such 4 (four!) or 6 (six!) "matches" in >>the SSDF? What is the reason for such strange matches? Do you still feel that >>you should be thankful that SSDF gives you the results and how would you make >>your own estimation on the basis of such short matches? > >Never heard of a deadline?! You can see the results from the matches in the next >list. In the case of S5 the reason could be that by mistake two testers played >the same opposition. The "odd" matches in example against H7.32 is caused by >autoplayer trouble, in example you sum up the game and finds 23 w and 19 b >games, then it is balanced with i.e, 4 more b games. > >I think I have heard some nuts here (i.e. someone named Rolf or Martin) saying >that the new programs omly should play against programs on the same new >hardware, resulting that we should have to wait until 4-5 new programs shows up >before the next list. Of course you never play against players 150 elo stronger >or weaker than yourself either. > >>Please note, that this here is just what I found by chance in Thoralf Karlsson's >>own posting someone later quoted into this thread. >> >>Someone here asked if I wanted to imply cheating and I aswered "No!", but could >>you explain why Gandalf had 54 games against Goliath? BTW Goliath on weaker >>hardware! Oops, Gandalf had 80 games against Shredder 5, also on weaker >>hardware. In short: Do you agree that _not_ the later 5% bogus is so important >>but much more such deliberate differences, say the quantity of the games in a >>match and the different hardware? > >Everyone with a brain or something like that could understand the reasons for >the above except you and a handful others. Everyone over seven years understands >that you can and must play against stronger and weaker players too. Not always >against yourself. > >Maybee you should talk to your hidden source in the SSDF so he could give you >some other interesting information about all the cheating that's going on. >> >>I would still reject the possibility of cheating but I know for sure, if _I_ >>wanted to cheat, it would be easy to succeed if I were allowed to play matches >>between 5 (!) and 80 games, I can guarantee you this for sure. No matter the >>size of the margin of error... >> >>This practice is happening in SSDF since at least 1996 when I asked the same >>questions and Peter answered me the following, I recall by heart: >> >>...such differences are completely uninteresting, simply because we have many >>games with a program, so that such differences have no influence... > >He didn't said no influence but very small influence. Of course you could do >like other people and play a dozen of games on the same hardware against a few >other programs and decide which program are the best. >> >>At the time I criticized such a practice and opposed the logic too that because >>of some hundred of games overall such little extremes had no meaning. Exactly >>here, I can say now, we have the basic fallacy in the whole SSDF practice of >>testing. What they deal with are mere numbers, no matter how they got them. >>Whether on different hardware, different quantity of games and many more >>uncontrolled and statistically unallowed behaviour. > >As far as I remember you have always critisized each and everyone and I can't >still remember that you have ever been right. >> >>And it should be clear to the reader that the SSDF should change the wrong >>tradition. Numbers are mathematically the same, but already in stats there are >>numbers with a better status and a worse. In the end, you'd never know how your >>Elo for a specific program was summed up. With blanks or good data. >> >I believe your statements are always backed up by blanks, insinuations and lies. > >Bertil > >>Rolf Tueschen I will not step into such a low level of communication: -------nuts -------everyone with a brain -------everyone with more than 7 years -------your statements are always backed up by blanks, insinuations and lies Please let's not sink so low. Rolf Tueschen P.S. The statements in the posting are as wrong as this here: "you can and must play against stronger and weaker players too. Not always against yourself." Well, the urging of control in stats is not comprehensible as it seems. And a deadline is well known in advance, so my design is oriented to that date. Or I'd wait because 8 numbers or even less could well change in hours. And I'd have to present a new number one.
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